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- Idea Submission
- [Acknowledged; in development] Jumping skill effects
Thu Aug 24 11:59:35 EDT 2017
Just to remind myself... I found this deep in my old notes...
We used to have this in round 3, with a skill that make you invulnerable, or unlocked the attack range, or something like that.
- Some could be negative, like an infection. You could have the plague, and it'd discourage attacks.
- Some could be positive, and cause you to get attacked more often, to try to steal it.
- They could also move about randomly, reset, or be cast on random players every so often.
Invisible War ][
Edited 2 time(s). Last edited by Cyberkilla @ Mon Oct 5 4:17:33 EDT 2020
Mon Oct 5 4:16:57 EDT 2020
Necromancing again, apologies
Invisible War ][
Mon Oct 5 10:28:55 EDT 2020
We could totally have our own COVID in form of skill. Would be duplicated through attacking process (could be both from attacker or defender). Too real? xD
¯\_(ツ)_/¯
Mon Oct 5 10:30:45 EDT 2020
Quote from Aurum KodEXo
We could totally have our own COVID in form of skill. Would be duplicated through attacking process (could be both from attacker or defender). Too real? xD
If you don't wear a mask while attacking, you catch the plague
Invisible War ][
Mon Oct 5 10:57:20 EDT 2020
That is actually hilarious, I thought of COVID right away, but also... really smart. Couldn't be a more perfect time for a random site event.
It really makes me think of the events that go on right now as a basis. But they could be completely random and infect players, or whatever might be interesting. A meteor hit and released aliens to kill in a temporary map (I wonder if it's possible for you to completely randomise a map layout for things like that?). Or say an infectious alien came to our planet. We're all debuffed until we defeat that global boss enough times, like the global health system we have already on raids/npc. Which would in turn reward players/guilds through their total and personal contribution.
So yeah in general, I suppose if the buff and debuff system was worked on more, it opens more options like that. I actually love it.
Mon Oct 5 14:08:35 EDT 2020
Quote from Symphony
That is actually hilarious, I thought of COVID right away, but also... really smart. Couldn't be a more perfect time for a random site event.
It really makes me think of the events that go on right now as a basis. But they could be completely random and infect players, or whatever might be interesting. A meteor hit and released aliens to kill in a temporary map (I wonder if it's possible for you to completely randomise a map layout for things like that?). Or say an infectious alien came to our planet. We're all debuffed until we defeat that global boss enough times, like the global health system we have already on raids/npc. Which would in turn reward players/guilds through their total and personal contribution.
So yeah in general, I suppose if the buff and debuff system was worked on more, it opens more options like that. I actually love it.
While I agree that’s a fun idea, I feel it might be best to stay away from anything regarding any sort of infection. Might be seen as making light of the current situation and all those that have died from it.